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"Test of Will" by Ubukid

Part I - Zombiefied
When play begins, say "It’s been over a month since a botany experiment turned airborne virus was 'accidentally' released. Within this time the world’s population has been cut down to just over one billion living people-the rest have been turned.
In the small town of Nowhere, Iowa a former second year drama student of nowhere community college is waking up.  The first thing he does is grab his fully loaded colt revolver, pulls back the hammer, and puts the barrel in his mouth. He closes his eyes and puts pressure on the trigger. He sits for ten minutes before finally acting. He releases the trigger, takes the barrel out of his mouth, and puts the hammer back into the safe position. He lets out a big sigh and puts the gun back into its holster like he does every morning.
He is Ted. Since the outbreak he has renounced his last name; he argues last names are symbols of civilization, which no longer exists. Now that he’s done with his usual morning suicide practice he can get to work; Today is a busy day. It is Saturday meaning he can’t play his usual game of backgammon against himself. He must go out for supplies and to empty his refuse bucket.
Ted grabs his shotgun and checks the area through the peep hole-no zombies. He releases the door latch, unlocks the deadbolt, and types in a random code into a non-existent keypad next to the door. Slowly he opens the door and points the shotgun otside. With a quick roll he exits the tiny shack that has been his home for the past thirty-seven days. He dumps the refuse bucket on the only still living tree for miles and begins his journey to the store.
With a series of quick sprints from alley to alley and a few dodge rolls to hide behind abandon cars he makes it to the store. Once inside he keeps his head low and is as silent as a ninja staring contest. He makes his way through the store and grabs whatever canned food he can get his hands on. He finishes up and closes his limited edition power princess bag that now full with food. He is about to leave the store when a loud, low grunting noise echoes through the seemingly empty store. With the shotgun in battle position Ted surveys the area for the origin of the sound.
He looks around for a couple of seconds before realizing his stomach is the originator of the sound. The sound is his stomach telling him he desperately needs to get to his refuse bucket.  Ted whispers to himself while grabbing his stomach with his free hand.
He can only last another two minutes and forty seconds before he springs a leak so he tries to come up with a plan. There’s not enough time to get back to his refuse bucket. He can’t go in a corner because they’re all filled up with similar excrement. Most of all he doesn’t want to go in his pants; they’re his last pair. He only has one option left but continues to think of an alternative when his stomach les off another growl.  Ted runs into the public restroom.  You feel as if there is a switch right next to you."

The player is carrying a load.

Store is a room with printed name "Not really convenient store" and description "This place has some problems with its corners, but still has food left around for the next couple of days.  The restroom is north of you (make sure the light switch is switched on if you want to go in there.  Smells like possible zombies.)"  Store is north of In front of the store.
Store contains a light switch.  The light switch is a switched off device in the Store with description "The light to the restroom.".  It is fixed in place.  
Carry out switching off the light switch: now the Public restroom is dark.
Carry out switching off the light switch: now the Left toilet is dark.
Carry out switching off the light switch: now the Right toilet is dark.
Carry out switching off the light switch: now the Center toilet is dark.
Carry out switching off the light switch: say "The restroom is now, very dark."

Carry out switching on the light switch: now the Public restroom is lighted.
Carry out switching on the light switch: now the Left toilet is lighted.
Carry out switching on the light switch: now the Right toilet is lighted.
Carry out switching on the light switch: now the Center toilet is lighted.
Carry out switching on the light switch: say "The restroom is now lit."

Public restroom is a dark room.  Public restroom is north of Store with printed name "Public restroom" and description "The dank and stinking nook of abstention stings your eyes as you look around.  The stalls on the right(northwest) and left(northeast) of the toilet you are standing in front of(north) are overflowing with horrid excrement."

Left toilet is a dark room.  Left toilet is northwest of Public restroom with printed name "Left toilet" and description "Excrement is overflowing the sides of the bowl of this particular toilet.  You might not want to use this toilet..."

Right toilet is a dark room.  Right toilet is northeast of Public restroom with printed name "Right toilet" and description "Excrement is overflowing the sides of the bowl of this particular toilet.  You might not want to use this toilet..."  

Center toilet is a dark room.  Center toilet is north of Public restroom with printed name "Center, clean, toilet" and description "Despite the lack of a seat cover, this throne is clean."  Center toilet contains a throne.  Throne is a container with a description "This throne can be used."

Instead of opening throne: say "You relieve your bowels.  Skipping over some terrible details, you have used the toilet, with minor casualties.  The only one being the toilet."; change the throne to open.

Instead of opening throne more than one time, say "You've done enough to this toilet, leave it alone!"

Instead of closing throne: say "You keep the world safe from your horror that you have unleashed."; change the throne to closed.

Instead of closing throne more than one time, say "It's already closed.  The toilet is just as confused as I am (wierdo)."

Rule for printing the description of a dark room: say "You can't see a thing, look for a light switch!  There's electricity somewhere in here (probably in a room besides this one." instead.

In front of the store is a room south of Store with printed name "Outside the Store" and description "It's eerily quiet, too quiet.  Some would say brazenly quiet."  Instead of waiting for the first time, say "You should probably get out of here."

Instead of doing it for the second time, say "You start to hear something in the distance...probably nothing."

Instead of doing it for the third time, say "Now you're definitely hearing something.  Or someone."

Instead of doing it more than five times, say "Now you know it's not just 'someone'."

Instead of doing it more than seven times, say "Moans and screams can be heard right around the corner, RUN!"

Instead of doing it more than seven times, say "GAME OVER!"
©2009 ~Ubukid
:iconubukid:

Author's Comments

This took me 5+ hours to make...and it's barely started!

For those who have no idea what I'm talking about, don't worry about it.

This is an altered version of :iconcaboose5:'s story "Zombified." [link]

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